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Samara's Ring: A Tool for Generating Distress & Villainy

Samara's Ring: A Tool for Generating Distress & Villainy

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Adversary: The Bad Guy (or Whatever)

Describe the adversary in a brief phrase, like "revenge-driven ghost", or "flesh-eating zombie."

Describe him / her / it / them, in physical terms.

What are its origins?

Describe any special attributes or skills that he / she / it has.

What are its grievances?

What agenda [hidden, or otherwise] does he / she / it have?

In what way(s) can he / she / it be defeated - or at least, slowed down?

 

Advocate: The Willing or Unwitting Disciple

Does the adversary coopt / collaborate with / force anyone or anything [an advocate] to help him / her / it achieve its ends?

If so, describe the advocate, in physical terms.

Describe the advocate's origins, or personal history.

What skills or attributes make him / her / it of use to the adversary, eg. "morbid curiosity", "Can't say No?"

What skills or attributes work in opposition to the adversary?

How does the adversary make use of the advocate?

 

Antagonism: Conflict, Anguish, and Villainy

What are the physical effects of the adversary's work?

What physical impact does the adversary's work have on the other main characters?

How does the adversary cause them physical / psychological / social / emotional distress?

The adversary is "winning." How does the world look?

eg. "There's a new President, and she's one of the alien invaders."

"The virus has overrun the continental United States."

 

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